impact of video games on creativity and spatial perception preschoolers
The purpose of this study was to investigate the effectiveness of computer games application on the creativity and spatial perception of preschool children. In this semi-experimental research ( pre-test-posttest with control group) all novice teachers working in pre-school centers in District 5 of Tehran were included as the research population. Out of this population, 50 subjects were selected and assigned to two groups of experimental and control. In order to measure the variables, the Torrance visual creativity test (1974) and the Frosturing Spatial Perception (1961) test were used. Also, the subjects of the experimental group were trained by computer games. In order to analyze the data obtained from the research tool, the descriptive indices of the variables were first calculated using the spss software and inferential indicators were analyzed using covariance analysis. Data analysis using covariance analysis showed that the difference between the pre-test and post-test scores was significant in the experimental and control groups, showing the effect of using computer games at a significant level of alpha on the amount of creativity and spatial perception of preschool children. The results of this study showed that implementation of the computer games can effect the level of creativity and spatial perception of preschoolers.
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