ali fakhimi
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Evaluation of Solid-Fluid interaction is of high significance in all engineering fields. In this paper, the Smoothed Particle Hydrodynamics (SPH) and the Discrete Element Method (DEM) were employed to simulate solids and fluids, respectively. As for the simulation of water behavior, first, a single-phase “dam break” experiment is modeled by the SPH. In this model, variable smoothing length and an almost novel boundary method were utilized which resulted in a tremendous boost in its resemblance to the experiment. To couple these methods (SPH and DEM), three approaches were proposed and validated against a famous experimental test named “dam break with an elastic gate test”. Finally, to be sure of the correctness of these approaches, an elastic plate under a water column in the hydrostatic condition was simulated and the error was 2 percent in comparison with the analytical solution. In pursuit of having short run-times, parallel computing on GPU (CUDA) was employed, and a robust nearest neighbor search (NNS) algorithm was modified and developed.Keywords: Discrete Element Method (DEM), Smoothed Particle Hydrodynamics (SPH), Fluid-Structure Interaction (FSI), Nearest Neighbor Search (NNS) algorithm, Parallel computing with GPU (CUDA)
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یکی از اموری که به عنوان یک اصل در آیین دادرسی مدنی پذیرفته شده، اصل تغییرناپذیری عناصر دعوی است. ازآنجاکه در ادبیات حقوق و قوانین ما به این اصل اشاره و از آن بحثی نشده است، هدف از تدوین این مقاله تبیین عناصر و عوامل سبب دعوی و بررسی امکان تغییر آن در طول دادرسی یا همان قسمت اخیر ماده 98 قانون آیین دادرسی مدنیاست که اساتید آیین دادرسی مدنی در کتاب ها و مقالات خود کمتر به آن پرداخته اند. در این خصوص از مبانی و نظریات مهم و منابع موجود استفاده نموده و مرجع تشخیص نیروی الزام آور این مهم را معرفی و به آن خواهیم پرداخت. در این میان طواری اقرار به عنوان یکی از مهم ترین ادله در دادرسی تحت ضابطه ایرادات بایستی بررسی شود، هرچند این امر به معنی کم رنگ شدن نقش اصحاب دعوا نیست. پذیرش این ایرادات که نمی توان آن ها را منحصر به موارد خاصی دانست، منوط به وجود برخی ارکان ایجابی و سلبی است. از این رو در این کار تحقیقی سعی شده به استناد ماده یادشده و سایر مواد قانون آیین دادرسی مدنی، عناصر و سبب دعوی تعریف و چگونگی تغییر آن بحث و مطالعه شود.
کلید واژگان: عناصر دعوی، اطراف دعوی، موضوع دعوی، سبب دعویOne of the things that have been accepted as a principle in civil procedures is related to the principle of invariance of action elements[3]. As no mentioned and discussed to this principle in our legal literature and law, thus the aim of this paper is to explain the elements of the action and the cause of action factors under the evaluation on the possibility of its alteration during the proceedings or meet to the latter part of Article no. 98 of the Civil Procedure Act that the masters of Civil proceeding Procedures have been little studies in the given books and articles before. Principles and theories of matter and use of resources and reference detect binding force are studied at this aim and introduced and discussed, the rules, documents and national legislation on the cause of action discussed. This does not mean a reduced role for the parties. Acceptance of the objections that cannot be limited to certain cases, but it would be subjected to some exigency and privative elements. Therefore, in this research, due to materials of CPA[4], the elements and causes of action shall be defined and it was studied how to change it in practice.
Keywords: Elements of the action, the Parties of the action, the subject of action, cause of action, Article 98 of the Civil Procedures Act -
در مقاله پیش رو نرم افزار کوانتا، که توسط نویسندگان در حال توسعه است، معرفی و راستی آزمایی شده است. این نرم افزار با اهداف پژوهشی و به منظور شبیه سازی دو بعدی محیط های چند فازی جامد و سیال و به زبان Visual C++ نوشته شده است. در این نرم افزار محیط جامد با استفاده از روش مبتنی بر ذره Bonded Particle Method و محیط سیال با استفاده از روش مبتنی بر ذره Smoothed Particle Hydrodynamics شبیه سازی می شوند. رفتار نهایی مدل حاصل اندرکنش ذرات با دیگر ذرات همنوع خود و نیز ذرات متعلق به روش دیگر است. ابتدا درباره تئوری روش ها و نحوه استفاده از آن ها در نرم افزار توضیح داده شده و در انتها چند مسئله معیار به منظور راستی آزمایی نرم افزار مدلسازی و تحلیل شده و نتایج شبیه سازی با نتایج موجود در مقالات مقایسه شده اند. برای راستی آزمایی روش BPM از شبیه سازی تغییر شکل یک تیر طره و برای راستی آزمایی روش SPH از شبیه سازی مسئله جریان حفره ای و نیز جریان پوازی استفاده شده است. برای راستی آزمایی محیط دوفازی و اندرکنش بین ذرات BPM و SPH از مدل سازی یک سیلندر جامد در مسیر جریان استفاده شده است. بررسی نتایج شبیه سازی ها نشان دهنده تطابق مناسب آن ها با نتایج تحلیلی و تجربی موجود است.
کلید واژگان: مدل سازی عددی، محیط چند فازی، روش ذره مقید، روش هیدرودینامیک ذرات هموار، Visual C++، کوانتاThe precision and speed of numerical simulations of physical phenomena has led to their increasing use in designing and research applications. These precision and speed are owed to the improvements in numerical methods and significant advancements in computing power of CPUs and GPUs. Particle-based methods are some of the most recently developed numerical simulation methods. Development of these methods has been long delayed due to the need for a relatively high computational effort. Particle-based methods can be considered as a subset of Meshless Methods. In nonlinear computational methods, mathematical equations in the problem domain are estimated only by nodes, and contrary to the case about the nodes in FEM and FDM methods, there is no need for these nodes to be connected to each other by a mesh. If the nodes are particles that carry physical properties, such as mass and stiffness, and simulations proceed on the basis of updating trajectory and physical properties of particles, then the method is called a particle-based method. Particle-based methods include molecular dynamics (MD), Discrete Element Method (DEM), Smoothed Particle Hydrodynamics (SPH), and Lattice Boltzmann Method (LBM). The number of studies and computer codes developed based on these methods has grown dramatically over the past two decades. Among particle-based methods, DEM method is mainly used to model solid objects and fractures and in some cases it has been used to model granular materials like soil. While most of the applications of SPH method include numerical solution of the Navier-Stokes equations in fluid dynamic problems. Despite their differences, both DEM and SPH methods are particle-based methods and so there have been successful attempts to integrate them into a single application. In current study, a computer code called “QUANTA” is introduced. In this software, the researchers have tried to integrate the SPH method with another particle-based method called Bonded Particle Method (BPM). BPM is based on DEM and was originally developed to model rock and soil mechanics phenomena. The main modification applied to DEM is the ability to consider cohesion among particles, which plays a significant role in simulating the behavior of rocks and soils. QUANTA is being developed with the goal of providing a tool to simulate two-dimensional solid, fluid, and multi-phased interactive environments for research purposes. In this software, the solid environment is modeled using the BPM algorithm and the fluid environment is modeled using the SPH algorithm by solving Navier-Stokes equations. Depending on the problem at hand, BPM and SPH particles interact with each other by equations based on momentum or pressure. The code is developed using Visual C ++ programming language and has the ability to perform parallel computations with a remarkable speed. To verify the software, a few simple and frequently used problems in the literature were chosen. A cantilever beam was modeled and loaded to verify BPM part of the software. Poiseuille and shear cavity problems were used to verify the SPH part. In order to verify the interaction of these two algorithms, a solid cylinder was modeled once in a wind tunnel travelling at supersonic speeds and then against the flow of a viscous fluid. According to the results of these numerical modellings, the software can be deemed successful in simulating the sample problems. While simulation with particle methods requires more computational effort than common methods such as finite element and finite difference, the particle-based and micromechanical nature of these methods and their ability to model large-scale deformations and complex behaviors has, in many cases, made them logical choices for simulation. As the next steps of this study, the authors are developing new equations for interaction and equations of state to improve the software performance.
Keywords: Numerical Modelling, Multi-Phase Medium, Bonded Particle Method, BPM, Smoothed Particle Hydrodynamics, SPH, Visual C++, QUANTA -
Numerical and Experimental Study of the Optimal Location of Concrete Piles in a Saturated Sandy SlopeThe stability of a soil slope, reinforced by a concrete pile, is studied both experimentally and numerically in this work. Our study suggests that when the concrete pile is located in the middle of the slope (at x/r = 0.5), the soil structure collapses under a pressure of 10.9 kPa that is the highest overburden pressure to cause instability of the tested reinforced sandy slope. However, when the pile is located in the upslope (at x/r = 0.75) or downslope (at x/r = 0.25), the slope failure occurs under a pressure of 7.8 or 3.12 kPa, respectively. Therefore, our experimental work suggests that a pile located at the middle of the slope can provide the optimum reinforcement of the soil structure studied in this work. The nonlinear numerical modeling of the slope was conducted as well. The numerical study shows consistent results with those from the physical observation confirming that the slope mid-point is the optimum place for the slope reinforcement.Keywords: Slope reinforcement , Optimal pile, location , Concrete pile, Sandy slope
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