ربات اجتماعی
در نشریات گروه علوم تربیتی-
زمینه و هدف
امروزه ربات ها نقش پررنگی در زندگی ما انسان ها پیدا کرده اند. در سال های اخیر، ربات های اجتماعی به بخشی از انواع فعالیت های انسانی تبدیل شده اند، بویژه در برنامه هایی مانند سرگرمی، آموزش، همراهی که شامل کودکان نیز می شود، علاقمندی این کار در تعامل ربات های اجتماعی با کودکان در زمینه آموزش های ویژه است. هدف این پژوهش بررسی سیستماتیک کاربرد و چالش های استفاده از ربات ها در آموزش ویژه بود.
روشبرای شناسایی چالش ها و کاربرد ربات های اجتماعی، از 2 روش اسنادی و گروه های مرجع استفاده شد. در ابتدا و پس از بررسی منابع مرتبط، درمجموع 355 منبع شناسایی شد که 26 مورد از آنها براساس ملاک های سودمندی، به طور دقیق تر ارزیابی شد. پس از تحلیل چندمرحله ای و استخراج یافته ها، موارد به نسبت مشترک با یکدیگر تلفیق و در 3 بخش حوزه های اصلی، ابعاد و نشانگرهای کیفیت دسته بندی شدند. در گام بعدی، پس از بررسی اعتبار یافته ها به روش مرور همتا، این یافته ها متناسب با شرایط پالایش شدند.
یافته هابا توجه به چالش های موجود، نتایج نشان داد، ربات های اجتماعی در دستیابی به اهداف درمانی و آموزشی بویژه برای حمایت از کودکان با نیازهای ویژه موثر بودند.
نتیجه گیریاین مطالعه تعداد زیادی تلاش برای به کارگیری ربات های اجتماعی در آموزش ویژه کودکان با آسیب های مختلف، بویژه در سال های اخیر و همچنین طیف گسترده ای از ربات های اجتماعی از بازار را نشان داد که در چنین فعالیت هایی مشارکت دارند. همچنین با توجه به نقش پرررنگی که ربات ها در آموزش خصوصا آموزش ویژه می توانند ایفا کنند و با عنایت به یافته های پیشین که حا کی از تاثیرات مثبت ربات های اجتماعی در آموزش و درمان کودکان با نیازهای ویژه بود. نتیجه اصلی این کار این است که زمینه خاص کاربرد ربات های اجتماعی در اولین گام توسعه است با این حال، انتظار می رود که در سال های آتی مورد توجه جامعه پژوهشی قرار گیرد.
کلید واژگان: آموزش ویژه، تعامل انسان با ربات، ربات اجتماعی، کاربرد ربات هاBackground and purposeToday, robots have found a prominent role in our human lives. In recent years, social robots have become a part of all kinds of human activities, especially in programs such as entertainment, education, companionship that include children, the interest of this work is in the interaction of social robots with children in the field of special education. The aim of this research was to systematically investigate the application and challenges of using robots in special education.
MethodTo identify the challenges and application of social robots, two documentary methods and reference groups have been used. At the beginning and after examining the related sources, a total of 355 sources were identified, 26 of which were evaluated more precisely based on the criteria of usefulness. After the multi-stage analysis and extracting the findings, the relatively common cases were combined with each other and categorized into three main areas, dimensions and quality indicators. In the next step, after checking the validity of the findings by the peer review method, these findings were refined according to the conditions.
FindingsThe results showed that social robots were effective in achieving therapeutic and educational goals, especially for supporting children with special needs.
ConclusionThis study showed a large number of attempts to apply social robots in the special education of children with different disabilities, especially in recent years, as well as a wide variety of social robots from the market that are involved in such activities. Also, considering the colorful role that robots can play in education, especially special education, and considering the previous findings that indicated the positive effects of social robots in the education and treatment of children with special needs. The main result of this work is that the specific field of application of social robots is in the first step of development, however, it is expected that it will receive the attention of the research community in the coming years.
Keywords: Application Of Robots, Human-Robot Interaction, Social Robot, Special Education -
این پژوهش با هدف بررسی تجربه های دانشگاهی و حرفه ای فراگیران در کاربرد ربات های اجتماعی برای آموزش زبان پزشکی انجام شد. با کاربرد طرح موازی در فازهای کمی و کیفی، این پژوهش متممی با انتخاب به شیوه ی نمونه گیری آسان از بین 389 فراگیر دختر و پسر فارسی و غیر فارسی زبان مشغول به تحصیل در مقطع کارشناسی علوم پزشکی انجام شد. با تقسیم تصادفی شرکت کنندگان به دو گروه داستان پردازی یاددهنده ها و فراگیران، نخست یک پیمایش برخط برگزار شد که نگرش فراگیران را راجع به زبان آموزی دانشگاهی مبتنی بر ربات های اجتماعی جویا شد. با شروع دوره ی 16 جلسه ای، شرکت کنندگان در هر جلسه با داستان پردازی، مهارت های خواندن و نوشتن با اهداف پزشکی را بر روی ربات اجتماعی تمرین کردند. سپس، اساتید رشته های تخصصی با همکاری اساتید آموزش زبان به آموزش و ارزیابی انفرادی شرکت کنندگان پرداختند. در جلسه ی هشتم، بار دیگر پیمایش برگزار شد. در پایان دوره، با برگزاری یک جلسه ارزیابی در عرصه های بهداشتی و درمانی، عملکرد نوشتاری و خوانداری شرکت کنندگان حین رفع نیازهای بیماران از طریق یک آزمون بالینی ارزیابی شد. شش هفته بعد، شرکت کنندگان منتخب به پرسش های مصاحبه ی متمرکز پاسخ گفتند. نتایج نشان داد که حضور فراگیران در داستان پردازی طرفداران برای تمرین مهارت های زبان با اهداف پزشکی، جریان درک خوانداری و نوشتاری را تسهیل کرد. تحلیل حاصل از پاسخ شرکت کنندگان به پرسشنامه ی نگرش همسو، حضور مشارکت گونه ی فراگیران در جریان تمرین و یادگیری را در کاربست پذیری ربات های اجتماعی دورحضور در زبان آموزی با اهداف پزشکی پررنگ جلوه می داد. راه توسعه ی زبان آموزی پزشکی مبتنی بر ربات های اجتماعی تمرکز بر تجربیات و دانش فراگیران است.کلید واژگان: زبان با اهداف پزشکی، داستان پردازی طرفداران، ربات اجتماعی، نوشتن و خواندنStudies have shown that educational technology can promote college language learning and performance and provide higher education stakeholders with more efficient means for dealing with academic and professional needs. Today, higher education programs can only be successful with the use of new educational technology tools in the teaching and learning process, especially when there are special education requisites. In tandem, there is a dire need to review educational technology tools that have been applied to college language learning and teaching continuously and renovate former, current, and future activities. Social robots with human-like features have paved the way for students to interact with the actual academic and professional contexts, which is thought to be important for Language for Specific and Academic skills education and the use of content materials and skills in real-life arenas. Social robots continue to be present in language education by the new face of social telepresence robots. This way, social robots are readily combined with mobile devices (e.g., cellphones, tablets). Substantial research has focused on integrating students' academic and professional into the social telepresence robot-aided college language skills teaching and learning. Lingual and non-lingual features of social robots offer a wide array of possibilities for college language skills education in relation to real-world needs. Fanfiction in the robot-assisted language learning modules provides the possibility to practice and share the true-to-life experience. Meanwhile, the argument that social robots may improve the learning of Language for Specific and Academic Purposes has been corroborated by the annotated features of the new generation of games (e.g., augmented reality games). The new generation of games in college language education can represent the overlap among academic and healthcare field contexts. In this fashion, the use of educational and pedagogical games has fortified the college language teaching and learning process. The game has also spawned new forms of robot-aided language learning; thus, true instantiation of real-world phenomenon can be enhanced by the verbal (written and oral) clouds of the augmented reality games on the moulage body of social robots. While may not be fully realized today, the integration of artificial beings into human life and society can evoke great images of variegated constituents of the actual-world scenes. By the use of the annotated moulage body of social robots and fan fiction, under the Covid-19 pandemic, the study investigated how students view the use of the social robots and its putative impacts on learning Language for Medical Purposes productive (writing) and receptive (reading) skills education. In effect, in examining the impact of social robot augmented reality games on college language learning the aim was to if engaging in real-life-like world scenes and scenarios with fellow students, providing richer emergent language practice and learning. This complementarity study was conducted through parallel and self-explanatory sequential designs in the academic years 2020-2021 at Isfahan University of Medical Sciences through the national learning management system of NAVID and an embedded free software web conferencing system of BigBlueButton. NAVID was selected for the participants to interact and proceed with the social telepresence robots, providing a milieu for ubiquitous online discussion and teacher tutoring. This way, using the convenience sampling method and the design of experiments, 389 students of midwifery, nursing, operating room, radiology, and health information technology, who took the obligatory two-credit lesson of language for medical Purposes, were selected. Then, the participants took part in the general language proficiency tests (Persian Language Proficiency test = AMFA and Ministry of Health Language Exam = MHLE) and they were divided into the foursomes of teacher- and student-written groups. This 16-week study was started with soliciting the participants' attitude regarding college language skills learning through robots relying on their experience. In each instructional classroom, initially, the participants practiced writing and reading skills through reading the content materials (in Persian or English) and integrating them into the annotated clouds on the social telepresence robots' bodies. It is of note that the social telepresence robot augmented reality games and fanfictions were two types, namely teacher-written and student-written fanfictions to be uploaded as the written clouds of the activities. While, in the teacher-written fanfictions, the language and content teachers collaborated to write fan fiction, in the student-written fanfictions, students wrote the content of fictional writings with reliance on their academic and professional experiences. Then, they were taught and assessed individually by the collaboration of language and content teachers (co-teaching or adjunct teaching). In the middle of the course (the eighth session), once again, the participants' attitudes were solicited. The quantitative phase of the study was closed by assessing the participants' reading and writing skills in the healthcare fields through a mini-Clinical Evaluation Exercise (mini-CEX) in the process of addressing the standard patients' needs. Finally, the study was closed by conducting an online focus-group interview. While the gathered data in the quantitative phase was analyzed through the repeated measures ANOVA, the participants’ responses to the interview prompts were content analyzed through MAXQDA 2020. Overall, this study revealed that although there are currently few reported occurrences of receptive and productive activities integrating students' experiences and thoughts into social robot-aided modules, fan fiction is a new channel for introducing the students' experiences into the process of practicing medical college reading and writing through social telepresence robots. Reading the self-written (vs. teacher-written) fanfictions to be glossed into the clouds of the social telepresence robots increased students' participation and performance. The analysis of qualitative data indicated that the participants applied different strategies during the study. Most frequently cited were cognitive and support strategies with addressing the (academic and professional) need (e.g., adopting a proactive role, vicarious learning). Like so, the social telepresence robot augmented reality games, were real-life-like college language activities, allow for cooperative interaction in the context of college skills language teaching and learning, where entities can be boosted with each other. The participants also held favorable perceptions about sharing their experience through reading and writing fanfiction for practicing Language for Medical Purposes skills through the medium of telepresence robots. Based on the findings, academic and professional implications are provided.Keywords: Language for Medical Purposes, fanfiction, social robots, reading skills, writing skills
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