advertising
در نشریات گروه صنایع-
Today, social networks have expanded a lot and a wide range of people are members of these networks, regardless of social stratification. The functions and services of these networks are rapidly changing and evolving, as many of the daily needs and services of people are offered in these networks. The present research aims to provide a model to explain the influence of social trust components on advertisements in online social networks (with the moderating role of innovative culture). For this purpose, first, the articles, sources, and references related to the topic were reviewed and the desired components were extracted. The statistical population in this research included 7 university experts and information and communication technology managers selected by the snowball method. The necessary formulas for implementing the model were checked with the opinion of experts. The validity of the research model was confirmed after performing various tests in VENSIM Software. After confirming the validity of the model, scenarios were developed and implemented. The results of the designed scenarios showed that the increase of social trust components such as the organization's credibility and security has the greatest effect on the effectiveness of advertising in online social networks.Keywords: Social Trust, Advertising, Online Social Networks, Systems Dynamics, Innovative Culture
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International Journal of Industrial Engineering and Productional Research, Volume:35 Issue: 4, Dec 2024, PP 143 -166
This paper examines the simultaneous decisions regarding advertising, pricing, and service to supply chain coordination involving one manufacturer and one retailer. Demand is impacted by these decisions, with service playing a crucial role in enhancing customer loyalty and boosting sales. The study employs three well-known game theory approaches—Nash, Stackelberg-Retailer, and Cooperative games—to analyze their effects on the supply chain. Optimal strategies for both the manufacturer and the retailer are identified within each approach, and the strategies' results are compared. Results show that the retailer manufacturer, and the entire system achieves higher profits through the Stackelberg-Retailer game compared to the Nash game, while the Cooperative game results in the highest overall profits. Finally, the Nash bargaining model is outlined and analyzed to assess opportunities for sharing profits.
Keywords: Supply Chain, Services, Advertising, Pricing, Game Theory -
تبلیغات در دوران معاصر از اهمیت زیادی برخوردار است و در این میان، تبلیغات بازرگانی به ویژه پس از رشد گسترده فناوری ارتباطات و تولید رسانه های جدید، جایگاه ویژه ای را به خود اختصاص داده است و به عنوان یکی از استراتژی های بازاریابی تاثیری شگرف بر رفتار مصرف کنندگان و چگونگی انتخاب آن ها دارد. لذا محققان در تحقیقات خود تلاش می کنند تا امکان بهره مندی سازمان ها از این استراتژی را ممکن سازند. هدف از انجام این پژوهش نیز پایش اثر بخشی اقدامات تبلیغاتی شرکت کرمان موتور در سطح کشور طی سه سال گذشته می باشد. نوع پژوهش حاضر به صورت کاربردی و نحوه گردآوری داده ها به صورت آمیخته (کمی-کیفی) می باشد. جامعه آماری مشتریان شرکت کرمان موتور در سه سطح کشور هستند که در بخش کمی 640 نفر و در بخش کیفی 30 نفر مورد بررسی قرار گرفته اند. مدل مفهومی موجود در این پژوهش جهت سنجش ارزیابی تبلیغات مدل آیدا می باشد. روش های تجزیه و تحلیل اطلاعات نیز شامل روش های کیفی و کمی می باشد. به طور مشخص در این تحقیق از تکنیک مدل یابی معادلات ساختاری با رویکرد پی.ال.اس (بخش کمی) و کدگذاری باز (بخش کیفی) برای پردازش داده ها به کار گرفته شده است. نتایج این مطالعه به طور خاص اهمیت برخی از متغیرها مانند نمایش خودروها در معابر عمومی را نشان داده و در بخش کیفی نیز روش های کاربردی تری برای اثربخش تبلیغات مشخص گردیده است که دارای پیشینه در ادبیات پژوهش نبوده و نوآوری این مطالعه می باشند.
کلید واژگان: تبلیغات، اثربخشی، مدل AIDA، کرمان موتورAdvertising is very important in the contemporary era, and among these, commercial advertising, especially after the widespread growth of communication technology and the production of new media, has a special place and as one of the marketing strategies has a tremendous impact on Consumers' behavior and how to choose them. Therefore, researchers in their research try to make it possible for organizations to benefit from this strategy. The purpose of this study is to monitor the effectiveness of Kerman Motor Company's advertising activities in the country during three years. The type of the present research is applied and the method of data collection is mixed (quantitative-qualitative). The statistical population of Kerman Motor Company customers is in three levels of the country, of which 640 people in the quantitative section and 30 people in the qualitative section. The conceptual model in this research is to measure the evaluation of Aida model ads. Information analysis methods also include qualitative and quantitative methods. Specifically, in this research, the technique of modeling structural equations with PLS approach (quantitative part) and open coding (qualitative part) has been used for data processing. The results of this study specifically show the importance of some variables such as the display of cars in public places and in the qualitative part, more practical methods for effective advertising have been identified that have no background in the research literature and are the innovation of this study.
Keywords: Kerman Motor, AIDA Model, Effectiveness, Advertising -
تبلیغات مشارکتی یکی از راه هایی است که تولید کنندگان و خرده فروشان می توانند در برنامه های تبلیغاتی مشارکت کنند. نرخ مشارکت عبارت است از درصدی از هزینه های تبلیغات محلی که تولید کننده با پرداخت آن موافق است. در این تحقیق، همکاری در تبلیغات توسط دو تابع متفاوت، همراه با تصمیمات قیمت گذاری، مدت وارانتی و سطح کیفت، در زنجیره تامین دوسطحی در نظر گرفته میشود. تقاضا تحت تاثیر قیمت، تبلیغات، مدت وارانتی و سطح کیفت بوده و اعضا می توانند تبلیغات مشارکتی داشته باشند. از بازی های غیرهمکارانه و همکارانه بعنوان ابزاری برای حل مسیله استفاده می شود. به دلیل پیچیدگی مدل ریاضی، از الگوریتم فراابتکاری الهام گرفته از اپتیک استفاده می شود. مشاهده شد که مجموع سود ی که دو طرف در بازی غیرهمکارانه کسب می کنند، کوچکتر از سود کل سیستم در حالت همکارانه است. سود هر عضو نیز درحالت غیرهمکارانه کمتر از حالت همکارانه است. همچنین تحلیل حساسیت روی برخی پارامترها از جمله پارامترهای مرتبط با کیفیت محصول انجام شده است.کلید واژگان: الگوریتم ملهم از اپتیک (OIO)، قیمت گذاری، تبلیغات، سطح کیفیت، وارانتی، نظریه بازی ها.Emphasizing the importance of competition and cooperation in supply chains caused a resurgence of game theory as a tool for the analysis of interactions in a supply chain. The development of the business and the complexity of retailing requires a change in the advertising approaches. Affiliate advertising is one of the ways that manufacturers and distributors can jointly participate in advertising programs. Therefore, a variable is defined as the participation rate, which is a percentage of local advertising costs that the producer agrees to pay. In this research, we consider cooperation in advertising during two different advertising function models along with pricing decisions, warranty period and quality level, in a two-level supply chain. Therefore, demand will be affected by price, advertising, warranty period and quality level. Manufacturer and retailer can have cooperative advertising. The theory of non-cooperative and cooperative games is the tool used to solve this problem. Due to the complexity of the model, a meta-heuristic algorithm, the optics inspired optimization, which is a population-based search algorithm, is used to solve the problem. In this research, it was observed that the sum of the profits claimed by both parties in the non-cooperative game is smaller than the profit of the whole system in the cooperative game, and the profit of each individual is also lower in the non-cooperative state than in the cooperative state. Therefore, cooperation between two players increases their profits. Also, sensitivity analysis has been done on some parameters, including parameters related to product quality.Keywords: pricing, advertising, quality level, Warranty, game theory, Optics Inspired Optimization (OIO)
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از آنجایی که همواره اعضای یک زنجیره، مانند تولیدکننده و خرده فروش در طول زمان و در یک فرآیند تکراری، با یکدیگر در تعامل (همکاری) و یا رقابت هستند، مدل سازی ساختار زنجیره تامین در قالب بازی های پویا اهمیت و ضرورت بیشتری پیدا می کند. افزایش دسترسی عموم به فضای مجازی و به تبع آن، افزایش خریدوفروش آنلاین و از طرفی افزایش تمایل تولیدکنندگان به برقراری ارتباط نزدیک تر با جامعه مصرف، ساختار جدیدی را در چارچوب نظری زنجیره تامین، تحت عنوان "بخش مستقیم یا آنلاین" پدیدار کرده است. با ایجاد بخش فروش مستقیم در یک زنجیره تامین، خرده فروش در جذب مشتری و نهایتا سود بیشتر، خود را رقیب تولیدکننده می داند. تاکنون در هیچ کدام از مدل های ارایه شده در چارچوب نظری، رقابت بر سر قیمت گذاری و تبلیغات پویا در زنجیره تامین دوبخشی مطرح نبوده است؛ بنابراین، اهمیت و هدف مقاله حاضر، بررسی رفتار تعادلی در زنجیره تامین محصول قهوه با وجود فروش آنلاین است. همچنین متغیر حالت در این مطالعه، میزان اعتباری است که توسط تبلیغات سراسری برای تولیدکننده (نزد مشتری) حاصل می شود و این موضوع از وجوه تمایز مطالعه حاضر با تحقیقات پیشین محسوب می شود. از نتایج حاصل از بررسی مدل یکپارچه دیفرانسیلی در زنجیره تامین صنعت فرآوری قهوه (بررسی موردی) می توان به بالاتر بودن قیمت تعادلی فروش آنلاین محصول نسبت به قیمت خرده فروشی آن اشاره کرد. همچنین، حجم تبلیغات تولیدکننده در بخش آنلاین از حجم تبلیغات محلی خرده فروش بیشتر بوده و حجم تبلیغات خرده فروش نیز از حجم تبلیغات سراسری تولیدکننده بیشتر می باشد. در این مساله، سود تولیدکننده در بخش آنلاین نیز همواره بیش از سود خرده فروش در بخش سنتی خرده فروشی است. تحلیل حساسیت سطوح تعادلی متغیرهای بهینه نسبت به تغییرات پارامترهای بازی نیز سه روند افزایشی، کاهشی و ترکیبی را در تغییرات سطوح تعادلی نسبت به افزایش مقدار پارامترهای مدل نشان می دهد.
کلید واژگان: قیمت گذاری، تبلیغات، زنجیره تامین، نظریه بازی ها، بازی های پویا، صنعت قهوهJournal of Industrial Engineering Research in Production Systems, Volume:9 Issue: 19, 2022, PP 1 -15Because members of a supply chain, such as manufacturers and retailers, are constantly interacting or competing with each other over time and in a repetitive process, modeling the supply chain structure in the form of dynamic games becomes more important and necessary. Increasing public access to cyberspace and, consequently, increasing online shopping and increasing the desire of manufacturers to communicate more closely with the consumer community has led to the creation of a new structure in the theoretical framework of the supply chain, called direct or online. By creating a direct sales department in a supply chain, retailers in customer acquisition and ultimately more profit consider themselves a competitor to the manufacturer. So far, in none of the models presented in the theoretical framework, competitive pricing and dynamic advertising in the two-part supply chain has been discussed; Therefore, the purpose of this study is to investigate the equilibrium behavior in the coffee”s supply chain despite online sales, Also, the state variable in this study is the amount of credit that is obtained by global advertising of manufacturer and this is one of the differences aspects between the present study and previous research. The results of the study of the model in the coffee industry supply chain include a higher equilibrium price of online sales of the product than the retail price. Also, the volume of producer's advertisements in the online section is more than the volume of local retail advertisements, and the volume of retail advertisements is more than the volume of nationwide manufacturer's advertisements. In this regard, the profit of the producer in the online sector is always more than the profit of the retailer in the traditional retail sector. Sensitivity analysis of equilibrium levels of optimal variables with respect to changes in game parameters also shows three incremental, decreasing and combined trends in changes in equilibrium levels with respect to increasing the value of model parameters.
Keywords: Advertising, Pricing, Supply chain, Game theory, dynamic games, coffee industry -
International Journal of Supply and Operations Management, Volume:9 Issue: 3, Summer 2022, PP 281 -298In recent years researchers have been interested in inventory models for deteriorating items along with determining the price of these items; given that in many real-world problems, changing the price can affect the demand level. Meanwhile, there are some other demand stimulation like advertising, multiple post-payments and discounting which can change and control the demand level of the items. In this paper, a new deteriorating inventory model was developed that considers these three demand stimulation along with pricing. The model has been converted and solved using geometric programming approach. Meanwhile, genetic algorithm was used as an alternative method to test the performance of GP approach. The model was implemented in real case study of food industry and numerical results and sensitivity analyses demonstrate the superiority of developed approach.Keywords: Inventory, Deterioration, Pricing, Advertising, Multiple payments, Geometric programming
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در دنیای رقابتی موجود، شرکتها از انواع ابزارها و راهکارها برای تمایز محصولات خود با محصولات رقبا استفاده میکنند. این مقاله به بررسی برنامهریزی رسانههای تبلیغاتی و بودجهبندی آن برای چند محصول میپردازد. جنبههای مهمی شامل مرحلهی چرخهی عمر محصول، طبقهی ماتریس BCG واکنش رقبا و محدودیت بودجه در مدل پیشنهادی با هدف به حداکثر رساندن سود در پایان افق زمانی در نظر گرفته شد. مسیلهی تعریف شده با رویکرد برنامه پویای تصادفی فرموله شده و از الگوریتم برنامهریزی پویای تقریبی برای غلبه بر بزرگی ابعاد مسئله و عدم قطعیت قابل توجه موجود در مسئله استفاده شد. در ادامه یک مطالعه موردی با استفاده از تکرار ارزش تقریبی ارایه و حل شد و نتایج مورد بحث قرار گرفت. همچنین، بودجه کل در مقادیر متفاوت مورد بررسی قرار گرفت که نشان میداد با افزایش مقدار بودجه مقدار هدف با سرعت)رشد(کمتری افزایش پیدا میکند.
کلید واژگان: برنامه ریزی پویای تقریبی، برنامه ریزی رسانه یی، محدودیت منابع فرایند، تصمیم گیری مارکوف، تبلیغاتIn the new competitive world, companies use several types of tools and strategies to differentiate their products from competitors' products, one of which is promotional. Companies spend a large amount of their promotional budget on advertising. To increase the effectiveness of advertising budgeting, media planning must be properly developed and the manner allocation advertising be determined over a company's programming horizon. This paper investigates advertising media planning and budgeting for several products. Important aspects including life cycle stage, BCG matrix class, price, competitors' reaction, and budget constraint are considered in our model given uncertainty and with the aim of maximizing profits at the end of the time horizon. This problem is formulated as a stochastic dynamic program and Approximate Dynamic Programming (ADP) algorithm is utilized to overcome the huge dimensionality. The mentioned problem is subject to considerable uncertainties. Approximate Dynamic Planning (ADP) is a powerful technique for solving discrete time problems under multistage stochastic control processes. A numerical example was carried out on two products over the course of one year (12 monthly periods) with five different advertising packages. The results showed that 5 million iterations would be suitable for converging. Remaining budget analysis shows the percentage of selecting offensive packages in higher budgets for Product 2 and selection of such packages in the medium term for Product 1.The process of the life cycle shows that Product 1 does not most likely complete its life stages, while Product 2 completes its life cycle stages. Moreover, the BCG matrix confirms the results and Product 2 is in the final stages of dogs, while Product 1 is more likely in Cash Cows. Also, the total budget was examined in different quantities, which showed that as the amount of the budget increased, the target amount increased slowly. The presented model offers the opportunity to managers by which they are able to compare different media for making advertising decisions on various products in an uncertain environment with different budgets.
Keywords: Approximate dynamic programming, media planning, resource constraints, markov decision process, advertising -
این مقاله مدل موجودی سه سطحی (یک تامین کننده- یک توزیع کننده- یک مشتری) دارای محصول ناقص را توسعه داده است که تامین کننده مقدار سفارش را برای توزیع کننده ارسال می کند و توزیع کننده این محصولات را بازرسی می کند. در این مدل موجودی دارای محصولات ناقص فرض می شود که (الف) بازرس در عملیات بازرسی دچار خطا می شود ، (ب) پرداخت اعتباری دو سطحی در نظر گرفته شده است که در آن مشتریان ابتدا بر اساس پیشینه خرید به دو دسته جدید و قدیم تقسیم بندی شده اند. براین اساس پرداخت اعتباری به صورت کامل به مشتریان قدیمی و به صورت جزیی به مشتریان جدید ارایه شده است، (ج) مشتریان جدید بر اساس پرداخت هزینه های خرید، در دو گروه خوش حساب و بد حساب قرار داده شده اند و مشتریان بد حساب آنهایی هستند که از پرداخت قیمت محصول خریداری شده پس از اتمام دوره پرداخت اعتباری، امتناع می نمایند، و (د) تقاضا به دفعات تبلیغات وابسته است. در این تحقیق پنج مورد فرعی بر اساس رابطه دوره های اعتباری تامین کننده به توزیع کننده بررسی شده و برای هر یک تعداد بهینه دفعات تبلیغات و طول دوره سفارش بهینه تعیین شده است. بعلاوه مدل ارایه شده با داده های مدل پایه مقایسه شده و سپس با داده هایی واقعی مطالعه موردی حل شده است. نتایج تحلیل حساسیت این مجموعه داده واقعی نشان داد که درصد محصولات ناقص، خطاهای بازرسی تاثیر قابل توجهی بر میزان تابع سودآوری دارند. نهایتا بر این اساس، دستاوردهای مدیریتی و پیشنهاداتی برای مطالعات آینده ارایه شده است.
کلید واژگان: اقلام ناقص، بازرسی، خطای انسانی، سیاست تاخیر در پرداخت دو سطحی، تبلیغاتJournal of Industrial Engineering Research in Production Systems, Volume:9 Issue: 18, 2021, PP 15 -45This article has developed a three-level (single supplier-single distributor-single customer) inventory model with defective products in which the supplier delivers the distributor’s ordering quantity and the distributor inspects the finished products. In this inventory model in which order includes some imperfect products, it is assume that (a) Inspectors make mistakes during the inspection process. (b) Two-level credit payment is considered to the customers, in which customers are first divided into new and old categories. Accordingly, trade credit is assigned fully to old customers and partially to new customers. (c) New customers are also divided into well-accounted and bad accounted customers in which bad accounted customers are those who refuse to pay the price of purchased finished products after ending the credit payment period. (d) Demand is dependent on number of advertisements. In this research, five sub-case problems have been investigated based on the trade credit relation of supplier and distributor and for each case, the optimal number of promotional efforts and optimal length of the order cycle have been determined. In addition, the proposed model has numerically compared with the basic model and then solved with actual case study data. The results of sensitivity analysis of this real data set showed that the effect of the percentage of imperfect products and type one inspection error have a significant impact on the total profit function. Eventually, based on these results, managerial insights and some implications for future contributions are outlined.
Keywords: Defective Items, Inspection, Human Errors, Two-Level Credit Policy, Advertising -
In this paper, an integrated mathematical model of the dynamic cell formation and production planning, considering the pricing and advertising decision is proposed. This paper puts emphasis on the effect of demand aspects (e.g., pricing and advertising decisions) along with the supply aspects (e.g., reconfiguration, inventory, backorder and outsourcing decisions) in developed model. Due to imprecise and fuzzy nature of input data such as unit costs, capacities and processing times in practice, a fuzzy multi-objective programming model is proposed to determine the optimal demand and supply variables simultaneously. For this purpose, a fuzzy goal programming method is used to solve the equivalent defuzzified multi-objective model. The objective functions are to maximize the total profit for firm and maximize the utilization rate of machine capacity. The proposed model and solution method is verified by a numerical example.
Keywords: Dynamic cell formation, production planning, fuzzy goal programming, pricing, advertising, multi-objective model -
تبلیغات و قیمت گذاری از موضوعات راهبردی شرکت ها محسوب می شوند. سه محصول شامل یک کالای اصلی و دو کالای مکمل آن که جانشین یکدیگر هستند را در نظر بگیرید. در این مقاله برای اولین بار، مسئله ی تعیین هم زمان سطح تبلیغات محصول اصلی به همراه قیمت گذاری دو محصول جانشین مکمل محصول اصلی بررسی شده است. جواب های تعادلی مسئله به همراه تحلیل های پارامتریک بر روی سطح تبلیغات تعادلی با رویکرد استکلبرگ - برترند که در آن محصول اصلی رهبر و محصولات جانشین پیرو هستند، محاسبه و ارایه شده است. تحلیل حساسیت پارامتریک نشان می دهد که تقاضای پایه ی بازار بر روی تبلیغات تعادلی بی اثر است. همچنین، کشسانی قیمت خودی بر روی تبلیغات تعادلی اثر منفی و کشسانی قیمت غیرخودی بر روی تبلیغات تعادلی اثر مثبت دارد. نتایج تحلیلی نشان می دهد قیمت محصول اصلی، اثر مثبت بر روی سطح تبلیغات محصول اصلی دارد.
کلید واژگان: تبلیغات، قیمت گذاری، کالاهای مکمل و جانشین، نظریه ی بازیAdvertising is a form of marketing efforts to promote using a product or service. Researches show that in 2015 an estimate of US$529.43 billion was spent on advertising in the world. In addition, pricing, as the part of the business's marketing plan, is the process of setting the price at which customers buy products and services. In the pricing, manufacturers consider the price at which it could acquire the goods, the market place, the manufacturing cost, competition, brand, market condition, and quality of product. Therefore, advertising and pricing are two strategic important decisions for manufactures. In the current paper, three products including one main product and two substitute products where each substitute product is the complementary product for the main product are considered. In this paper, for the first time, the problem of determining the advertising level of the main product as well as determining the pricing of the two substitute products is addressed. It is assumed that the price of the main product is constant and specified. The solution of the mentioned problem is obtained based on the Stackelberg game in which the manufacturer of the main product is the leader and the two manufacturers of the complementary products are the follower. The equilibrium solutions for the mentioned structure are obtained. Also, some sensitivity analysis of the important parameters is done and presented. The results show that the market base has no effect on the main product advertising effort. Also, the result shows that the self-price has the negative effect on the advertising effort but the cross-price has the positive effect on the advertising effort. In addition to, the results show that the main product price has the positive effect on the advertising effort that means if the main product price increases the equilibrium advertising effort will be increases.
Keywords: advertising, pricing, substitute products, stackelberg equilibrium and game theory -
International Journal of Industrial Engineering and Productional Research, Volume:30 Issue: 3, Sep 2019, PP 273 -286
In this paper, greening, pricing, and advertising policies in a supply chain will be examined with government intervention. The supply chain has two members. First, a manufacturer seeking to determine the wholesale price and the greening level and second, a retailer that has to determine the advertising cost and the retail price. The government is trying to encourage the manufacturer to green the production using subsidies. Using the game theory, at first, the demand function and the profit functions of both members are introduced, then in a dynamic game, their Stackelberg equilibrium is calculated. Sensitivity and parameter analysis are made to more illustration of the problem. We found the supply chain profit function behavior and results show that if the sensitivity of demand-price is less than a specific value, the manufacturer will not participate in greening policies.
Keywords: sustainable supply chain, greening policies, advertising, pricing, Stackelberg, game theory -
عوامل گوناگونی بر تصمیمات مشتریان در انتخاب یک محصول اثرگذار است. از مهم ترین این عوامل، قیمت و سطح خدمات ارائه شده توسط تولیدکننده به مشتریان است. سطح تبلیغات نیز از جمله عوامل تاثیرگذار در انتخاب و خرید محصولات است که معمولا جهت افزایش اعتبار برند توسط تولیدکننده انجام می شود. از همین رو در این مقاله موضوع قیمت گذاری، تعیین سطح تبلیغات و تعیین سطح خدمت به طور هم زمان در یک زنجیره تامین با کانال های توزیع دوگانه با رویکرد بازی متمرکز مورد بررسی قرار گرفته است. زنجیره ی مورد نظر در این مقاله شامل یک تولیدکننده و یک خرده فروش می باشد که در آن تولیدکننده، محصول خود را هم از طریق خرده فروش و هم از طریق کانال مستقیم به فروش می رساند. تابع تقاضای استفاده شده در این مقاله امکان بررسی هم زمان سه عنصر قیمت، سطح خدمات و سطح تبلیغات بر تقاضای مشتریان را به صورت یکپارچه فراهم می نماید. نوع رفتار مورد بررسی در این مقاله، رفتار همکارانه می باشد؛ بنابراین پس از مدل سازی، مسئله به صورت متمرکز حل شده است. پس از حل مثال عددی، تحلیل حساسیت های انجام شده در این مقاله، اثر تغییر پارامترهای مهم بر تصمیم گیری های بازیکنان به خصوص ضریب حساسیت قیمتی را فراهم می نماید. مسئله مورد بررسی در این مقاله، دارای کاربردهای عملی متنوعی است که به عنوان نمونه می توان به کاربرد آن در شرکت های هواپیمایی، مجموعه های تولیدی و عمده/خرده فروش ها جهت تعیین قیمت ها، سطح خدمات و سطح تبلیغات اشاره نمود.کلید واژگان: زنجیره تامین، کانال های توزیع دوگانه، قیمت گذاری، خدمت، تبلیغات، نظریه بازیJournal of Industrial Engineering Research in Production Systems, Volume:6 Issue: 13, 2019, PP 179 -193Different variables effect on customer decision in product selection. The most important factor are price and service provided by the manufacturer to the customer. Advertising is one of the effective factors in the selection and purchase of goods is usually done by the manufacturer to increase goodwill of manufacturer brand. Therefore in this research we use centralized game approach to find optimal price, service level & advertising level in a dual channel supply chain simultaneously. Chain used in this study included a manufacturer and a retailer in which the manufacturer sells its products through retailer and through direct channel. Demand function used in this paper provide review possibility of three elements of price, service and advertising on customer demand seamlessly at the same time. Conduct examined in this paper, is cooperative behavior. Therefore, after modeling the problem is solved by centralized approach. After numerical examples, sensitivity analysis performed in this study provide the effect of important parameters on decisions players particularly price sensitivity factor. The issue examined in this study had a variety of practical applications for example can be cited its use in airlines, manufacturing sets and retailers to determine prices, service and advertising.Keywords: Supply chain, Dual channels, Pricing, Service, Advertising, Game theory
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A game theoretical approach for pricing in a two-level supply chain considering advertising and servicingInternational Journal of Industrial Engineering and Productional Research, Volume:28 Issue: 2, Jun 2017, PP 201 -216This paper considers the advertising, pricing, and service decisions simultaneously to coordinate the supply chain with a manufacturer and a retailer. The amount of market demand is influenced by advertising, pricing and service decisions. In this paper, three well-known approaches to the game theory, including the Nash, the Stackelberg-retailer, and the cooperative game are exploited to study the effects of these policies on the supply chain. Using these approaches, we identify optimal strategies in each case for the manufacturer and the retailer. Then, we will compare the outcomes of each strategy thus developed. The results show that, compared with the Nash game, the Stackelberg-retailer game yields higher profits for the retailer, the manufacturer, and the whole system. The cooperative game yields the highest profits. Finally, the Nash bargaining model will be presented and explored to investigate the possibilities for profit sharing.Keywords: Supply chain, Services, advertising, Pricing, Game theory
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This paper considers advertising, collection and pricing decisions simultaneously for a closed-loop supplychain(CLSC) with one manufacturer(he) and two retailers(she). A multiplicatively separable new demand function is proposed which influenced by pricing and advertising. In this paper, three well-known scenarios in the game theory including the Nash, Stackelberg and Cooperative games are exploited to study the effects of pricing, advertising and collection decisions on the CLSC. Using these scenarios, we identify optimal decisions in each case for the manufacture and retailers. Extending the Manufacturer-Stackelbergscenario, we introduce the manufacturers risk-averse behavior in a leaderfollower type move under asymmetric information, focusing specifically on how the risk-averse behavior of the manufacturer influences all of the optimal decisions and construct manufacturer-Stackelberg games in which each retailer has more information regarding the market size than the manufacturer and another retailer. Under the meanvariance decision framework, we develop a closed-loop supply chain model and obtain the optimal equilibrium results. In the situation of the stackelberg game, we find that whether utility of the manufacturer is better off or worse off depends on the manufacturers return rate and the degree of risk aversion under asymmetric and symmetric information structures. Numerical experiments compare the outcomes of decisions and profits among the mentioned games in order to study the application of the models.Keywords: Closed-loop supply chain (CLSC), Game Theory, advertising, pricing, Asymmetric information, risk-averse behavior
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یکی از مسائل مهم در کسب وکار، هماهنگی میان سیاست های قیمت گذاری و بازاریابی است. همکاری در تبلیغات نیز یکی از راه های مقرون به صرفه برای رسیدن به اهداف بازاریابی است، به طوری که تولیدکننده درصدی از هزینه های تبلیغات خرده فروش را به عهده می گیرد. همچنین اثرات هیجانی بازار که به صورت نوسانات محصول خود را نشان می دهد،در رسیدن به این اهداف تاثیرگذارند. در این نوشتار با استفاده از نظریه ی بازی ها چهار استراتژی شامل بازی نش، بازی استکلبرگٓ تولیدکننده رهبر، بازی استکلبرگٓ خرده فروش رهبر و بازی همکاری مورد استفاده قرار می گیرد. برای به دست آوردن مقادیر بهینه، محدب بودن توابع هدف در هر حالت اثبات، و برای هریک از حالت ها یک مثال عددی و تحلیل حساسیت ارائه می شود. براساس یافته های تحقیق مشخص شد، که اثرات هیجانی بازار با افزایش هزینه های تبلیغات همراه خواهد بود، اما موجب افزایش سود اعضای زنجیرهو درنتیجه کل سیستم نیز خواهد شد.کلید واژگان: قیمت گذاری، بازاریابی، اثرات هیجانی، زنجیره ی تامین دوسطحی، نظریه ی بازی هاEmphasizing the importance of competition and cooperation in supply chains has caused the resurgence of the game theory as a useful tool for the analysis of interactions of the members within a supply chain. Any member of a supply chain can have its own promotion and advertising programs. However, an interactive relationship (i.e. win-win) occurs when any member of the chain is able to convince to its partner to cover a portion of the cost of advertising. This action is named as vertical cooperative advertising also known as co-op advertising.
Generally speaking, there are two types of advertising in the relation manufacturer-retailer which are the global and local advertising.
Manufacturer is responsible of the global advertising which his purpose is to create a brand image with a nationwide' scope. On the other hand, the retailer has under its hands the local advertising that treats on promotion and prices in order to stimulate the consumer demand. In the co-op advertising the costs for locally placing advertising among a retailer or wholesaler and a manufacturer are shared by all members of the chain.
Coordination of pricing and marketing policies is one of the main problems in business. An economical way to achieve marketing objectives is cooperation advertising. So the manufacturer undertakes a percentage of the advertisingcosts of retailer. On the other hand, market noise effects are effective in achieving these goals. Using game theory, we consider four strategies including Nash game, Stackelberg-manufacturer, Stackelberg-retailer and cooperative game to optimize the cooperative advertising and pricing problem where market noise effect is considered. In this regard, to obtain optimal values, in each case the convexities of objective functions are proved and a numerical example is presented for each state. Then sensitivity analyses are presented to assess changes and their impact on the decision variables. It is observed that although the noise effects of the market will increase advertising costs, but increase the profits of the chain members, and the entire system.Keywords: Pricing, advertising, noise effect, bi- level supply chain, Game theory -
همکاری در تبلیغات راهی اقتصادی برای رسیدن به اهداف بازاریابی است، که در آن تولیدکنندگان می توانند با برعهده گرفتن درصدی از هزینه های تبلیغات خرده فروشان، میزان هزینه ها را کاهش دهند. در این تحقیق تصمیمات قیمت گذاری و تبلیغات همزمان در یک زنجیره ی تامین شامل یک تولیدکننده و یک خرده فروش بررسی شده است. با استفاده از نظریه ی بازی ها چهار استراتژی بین اعضا در نظر گرفته شده است. در ابتدا سه بازی غیرهمکاری با توزیع متقارن قدرت در بازی نش و توزیع نامتقارن قدرت در بازی های استکلبرگ به طوری که یک بازیکن در هر حالت رهبر است و دیگری دنباله رو بررسی شده است. در نهایتیک بازی همکاری که در آن هر دو بازیکن تمایل به بیشینه سازی کل سود دارند نیز بررسی می شود. مقعر بودن توابع سود در هر حالت اثبات و برای هر حالت یک مثال عددی و تحلیل حساسیت ارائه شده است.
کلید واژگان: قیمت گذاری، بازاریابی، نش، استکلبرگ، همکاریIn the recent years, several researches have dealt with vertical cooperative advertising in a manufacturerretailer supply chain which is named cooperative advertising. This type of collaboration can be dened as a nancial agreement between the members of the chain, under which the producer suggests to the retailer to bear either a certain part or all of advertising costs of the retailer. The researches in cooperative advertising topic are divided into two main topics. The researches belonging to the rst section are focused solely on advertising. But, the second group is those who not only have focused on advertising, but also have included other decision variables, such as pricing. Producers can decrease the advertising cost of their retailers by paying o a fraction of those costs within the framework of a vertical cooperative advertising plan. Cooperative advertising is a coordinated eort by all members in a distribution channel to increase the overall prots under increasing customer demand. In each distribution channel, the upstream member can be a producer promoting its product via the national level advertising to enhance its brand equity. On the other hand, down-stream members, who can be retailers, can increase the demands under local advertising. So, cooperation in advertisement is an economic way to achieve marketing goals through which manufacturers can reduce the retailers' advertising costs by paying a fraction of that. In this research, pricing and advertising decisions in a supply chain, including single manufacturer and single retailer, are simultaneously studied. Using game theory, four dierent strategies between members are considered. Firstly, three noncooperative games with symmetric power in Nash and with asymmetric power in Stackelberg games, in which each member can be a leader and the other one is a follower, are investigated. Then, a cooperative game where each member intends to maximize his prot is studied. The concavity of each prot function is proved, and for each case, numerical example and sensitivity analysis are performed.
Keywords: Pricing, advertising, nash, stackelberg, cooperation -
Pricing and advertising are two important marketing strategies in the supply chain management which lead to customer demands increase and therefore higher profit for members of supply chains. This paper considers advertising, and pricing decisions simultaneously for a three-level supply chain with one supplier, one manufacturer and one retailer. The amount of market demand is influenced by pricing and advertising. In this paper, three well-known approaches in the game theory including the Nash, Stackelberg and Cooperative games are exploited to study the effects of pricing and advertising decisions on the supply chain. Using these approaches, we identify optimal decisions in each case for the supplier, the manufacturer and the retailer. Also, we compare the outcomes decisions among the mentioned games. The results show that, the Cooperative and the Nash games have the highest and lowest advertising expenditure, respectively. The price level in the Nash game is more than the Stackelberg game for all three levels, and the retailer price in the Stackelberg and Cooperative games are equal. The system has the highest profit in the Cooperative game. Finally, the Nash bargaining model will be presented and explored to investigate the possibilities for profit sharing.Keywords: Three, level supply chain, Advertising, Pricing, Game theory
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