The aim of this study is to investigate the impact of rehabilitation games on increasing continuous attention.
The research design was based on Quasi-experimental with two experimental groups. Statistical population of this research consisted of students in Islamic Art University of Tabriz in 1398. 30 of whom were selected and divided into two groups of 15 each. 15 persons played with the rehabilitation games and 15 patients did not intervene with the game. The data were analyzed by using multivariate analysis of covariance.
Data analysis showed that there was a significant difference between pre-test and post-test scores of the experimental and control groups (p <0.001) which is showing the rehabilitation game has improved the level of attention.
This study shows that rehabilitation game can be used as an effective method in individuals to increase attention
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