Students are interested in using computer games, which can threaten their mental health and make them feel lonely. Therefore, this study was conducted to determine the relationship between the use of computer games and the feeling of loneliness in first grade high school students in Hamadan city.
This study was a cross-sectional descriptive-analytical study conducted on 384 first-year high school students in Hamadan in 2019. Subjects were randomly selected from a cluster of schools. Data collection tools included two virtual network usage questionnaires and a loneliness questionnaire. Data collected were analyzed with SPSS 24 software and with Pearson correlation and linear regression statistical tests.
The results of the study showed that 67.4% of the participants played for one hour. Also, the use of computer games was associated with family loneliness. Also, with a single increase in computer game, the average score of loneliness increased by 0.36 (P = 0.001).
The overall assessment of the findings of the present study showed that the higher the use of computer games, the more lonely students feel.
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