The Impact of Modern Art on Modern Literature and Video Games: The Case Study of the Novel Ulysses by James Joyce and the Game Dark Souls by Hidetaka Miyazaki

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Article Type:
Case Study (دارای رتبه معتبر)
Abstract:

Computer games, due to being new and overlapping with cinema and literature, exhibit two different aspects of themselves that deserve comparative studies. In this paper, elements of modern art and the history of modern literature are studied in the formation of video games, and then similar ones are analyzed and adapted in James Joyce's novel Ulysses and Hidetaka Miyazaki Dark Souls Games. The purpose of this research is to investigate the effect of modern art characteristics on modern literature and video games and also to express the change in the nature of their common elements. The sub-purpose of the research is to compare these games with other titles in the media of computer games and to answer the question: How can games, and new media in general, form a classic and modern identity at their core? And where is the place of the studied games in this arena? The research method is analytical and adaptive. The research findings show that the novel Ulysses by "James Joyce" and the games of the "Dark Souls" series by Hidetaka Miyazaki in the elements of "rejection of the novel's narrative method", "rejection of the traditional hero", "rejection of incident", "new linguistic experiences", "Freedom from time and freedom of time", "giving importance to the association of meanings", "not giving importance to conventions", "tendency to illusion and fantasy", "participating the reader in the novel", "proposing the issue of truth" and "discussion of opinions" and philosophies" are similar and compatible

Language:
Persian
Published:
Comparative Literature Research, Volume:11 Issue: 1, 2023
Pages:
86 to 133
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