Analysis of Learning Components in Virtual Reality-Based Educational Environments
The objective of this study is to examine the learning components in virtual reality-based educational environments and their impact on students' learning processes. This study adopted a qualitative research approach with thematic analysis. Data were collected through semi-structured interviews with 23 teachers and students from schools in Tehran. All interviews were conducted based on theoretical saturation, and Nvivo software was used for data analysis. The findings revealed that virtual reality-based educational environments have positive effects on the learning process. Specifically, engaging and diverse educational content, active interaction with the environment, and realistic simulations were identified as key factors enhancing motivation and learning. Additionally, technical issues and cultural barriers were challenges that impacted the effectiveness of this technology. Virtual reality-based educational environments have great potential to enhance learning processes. However, technical and social barriers should be addressed, and the development of educational content that aligns with cultural needs should be prioritized.