Analyzing the effect of computer game addiction on creativity and entrepreneurial intention (Case study: Selected gamers in Yazd)
The growth and development of entrepreneurship and startups are one of the requirements of economic development. Launching emerging startups by creative and entrepreneurial youth determines their role in the economic future of countries. Meanwhile, the popularity of computer games has led many young people to devote a significant portion of their time to this activity in variable hours of the day. Considering the nature of games, it is estimated that their role in creativity and entrepreneurial intention is significant. The purpose of this study is to analyze the effect of computer game addiction on creativity and entrepreneurial intentions. This research has an applied purpose and descriptive-survey approach. The statistical population of the study is 410 gamers in Yazd in the age range of 25-18 years. In order to collect information, a questionnaire with a five-point Likert scale was used. Findings show that there is no significant relationship between gamers' extreme interest in computer games with the emergence of creativity and entrepreneurial intentions. Studies have also shown that the preference of games and failure to time management are the main components of computer game addiction, and systematicity and commitment to work are apparent signs of creative and risky games.
- حق عضویت دریافتی صرف حمایت از نشریات عضو و نگهداری، تکمیل و توسعه مگیران میشود.
- پرداخت حق اشتراک و دانلود مقالات اجازه بازنشر آن در سایر رسانههای چاپی و دیجیتال را به کاربر نمیدهد.