"Design, Implementation, and Evaluation of a Serious Game Simulation for an Emergency Medicine Course"

Message:
Article Type:
Research/Original Article (دارای رتبه معتبر)
Abstract:
Introduction

The teaching of emergency medicine as an important subject is of particular importance in medical education. The use of games and gamification in education as a technology to enhance learning is of great importance today and its effects on learning in a fun and motivating environment can help improve the teaching of medical sciences. The main objective of this thesis is to design, implement and evaluate a simulation of an emergency medicine course in the form of a serious game.

Materials & Methods

This study is a quasi-experimental survey conducted on 60 external and internal students with easy sampling and all students in July, August, September and October in the emergency medicine unit in the form of a census .Thirty participants from the intervention group (Emergency Medicine students from September and August) and the control group (Emergency Medicine students from June and July) were recruited.The game was developed as a game application, capable of running on systems and mobile devices at (https: //emergencygame.ir/?p=134) to evaluate each step of student learning through writing scores and satisfaction on a 10-part scale, and their opinions were examined through interviews and extracted semantic codes. Descriptive and analytic statistics was used to analysis.

Results

The average scores of the students of the two groups showed the effect of the intervention on students' learning (t-test: -2.47, P=0.01). Students' satisfaction with (7.93±1.78) indicates a good satisfaction with its implementation and the average time spent 142.80 showed that the intervention was able to attract students' concentration and interest. Students positively evaluated the effects of gamification on learning indicators in qualitative evaluation through interviews.

Conclusion

Considering the impact of gamification on students' satisfaction and learning indicators and their interest in emerging technologies, this method is recommended in medical science education.

Language:
Persian
Published:
Pars Journal of Medical Sciences, Volume:22 Issue: 3, 2024
Pages:
10 to 19
https://www.magiran.com/p2811010