Virtual entertainment is a non-serious activity intended for entertainment and pastime that takes place in an unreal space or computer space. Virtual entertainment includes computer games and the Internet and Internet chats. In the present study, we concluded that computer games are generally permissible unless they are prohibited in jurisprudence, such as gambling, or cause harm and corruption in the individual. In the Internet and Internet chats (chatting) is also the first principle of obscenity unless it is used incorrectly. Therefore, recreational use of the Internet and communicating with others through the Internet (chatting) depends on how the tool is used, so if the Internet is us.Literally, entertainment is different from fun; Because entertainment is done in one's free time, and this is different from what was said in Leho's definition; Secondly, entertainment is an activity in which there is a rational purpose and it is done in leisure time for fun, so it is different from leisure in this respect. Despite this difference, jurists consider entertainment to be a category of entertainment. Also, in some narrations, entertainment is used as lahoo. It is also fun other than cancellation; Because entertainment is not a literal and void act, but, as we have said before, it should have a rational purpose. As with fun, it includes games and playing is an example of a game
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