Development of Students’ Creativity through Learning Models in Physical Education during the Covid-19 Pandemic
Physical education learning in the era of the COVID-19 pandemic has a remarkable impact on students’ creativity.
This study aims to determine the effect of applying the inquiry and discovery models in online physical education learning to develop high school students’ creativity.
The multiple treatment and control with the pre and post-test procedure were used, while the samples were second-grade students in physical education learning of Senior High School in Bandung, consisting of 3 groups with 30 members each selected using random cluster sampling. The sample consists of 2 experimental and one control group. Experimental groups 1 and 2 received the inquiry and discovery learning model, respectively, while the control group received the conventional for 16 meetings each. Data collection was carried out by filling out a creativity questionnaire through a Google form before and after treatment.
The inquiry model has no difference in the average value of creativity compared to the discovery model's class (p=0.066). In contrast, the inquiry and discovery models have a different average creativity value than the class using the conventional/control model (p=0.001).
There is no difference in increasing creativity between the inquiry and discovery models. Although the results of the Bonferroni test showed no difference in the mean value of invention in the inquiry model and the discovery model, when compared to the control group, the inquiry model was more effective.
- حق عضویت دریافتی صرف حمایت از نشریات عضو و نگهداری، تکمیل و توسعه مگیران میشود.
- پرداخت حق اشتراک و دانلود مقالات اجازه بازنشر آن در سایر رسانههای چاپی و دیجیتال را به کاربر نمیدهد.