فهرست مطالب

Annals of Applied Sport Science
Volume:12 Issue: 1, Spring 2024

  • تاریخ انتشار: 1402/11/12
  • تعداد عناوین: 12
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  • Na-Young Yoon, Soo-Won Uh, Seung-Ku Nam, Je-Hun Lee* Page 1
    Background

    For athletes, post-competition muscle recovery is an important factor in the next competition. As recovery conditioning methods, the effects of flexibility exercise, cold compresses, and massage therapy were analyzed through literature collection.

    Objectives

    The purpose of this study is to find out which conditioning methods and which protocols should be applied in terms of recovery to effectively to aspect on blood supply.

    Methods

    For papers researched between 2000 and 2022, 213 papers were collected using the keywords muscle recovery, blood circulation, flexibility exercise, cold compress, and massage using the Web of Science search engine.

    Results

    Each protocol was effective when applied 48 hours after the competition, and all protocols showed a recovery effect by blood circulation. In the case of stretching, there were many papers applied to high-intensity anaerobic athletes, and in the case of cold compresses, there were many results in response to bruises and muscle inflammation. In the case of massage, the results showed that it should be performed 24 hours after the competition, when the muscles can recover on their own, rather than immediately after the competition.

    Conclusion

    Conditioning methods were applied to aid recovery by rapidly supplying blood to muscles oxidized by micro-damage and lactic acid accumulation after competition. All of the investigated conditioning methods were based on blood circulation, and a study to set the application area based on motor points will be needed when creating a protocol.

    Keywords: Muscle Recovery, Flexibility Exercise, Cold Pack Compress, Massage, Blood Circulation, Intramuscular Motor Point
  • Hüseyin Kargın, Sezen Çimen Polat* Page 2
    Background

    Kinesio is an elastic therapeutic agent used to cure sports injuries. The review of the literature revealed numerous studies on the usage of Kinesio tape while treating injuries, but it may also be used regularly in sports branches to improve sports performance parameters.

    Objectives

    This study aimed to analyze the acute effect of Kinesio taping on balance, agility, and jump performance among 8-12 age-group tennis players.

    Methods

    The study voluntarily included 22 tennis players (age 10,32±0,95 years, sports ages 3,43±0,82 years, stature 143,21±5,66 cm, body weight 39,73±5,92 kg, body-mass index 19,33±2,39 kg/m2). Physiotherapist affixed Kinesio tape to the participants' dominant ankle peroneal muscles using the muscle technique to assess the effects of taping. Measurements took place as a pre-test before the taping and a post-test after the taping. The measured parameters were the Star Excursion Balance Test (SEBT), T-Agility Test (TAT), and Vertical Jump Test (VJT). The study used the Statistical Package for Social Sciences (SPSS) Version for IBM, 23.0 programs for the data analysis.

    Results

    As a result, the test results with Kinesio tape (with KT) were statistically and significantly better (p<0.05) when comparing the balance, agility, and jump tests with and without KT cleaved to the peroneal muscles.

    Conclusion

    The study concluded that the Kinesio tape application onto the peroneal muscles by the appropriate muscle technique in 8-12 age-group tennis players had a statistically significant effect on balance, agility, and vertical jump performances.

    Keywords: Agility, Balance, Kinesio Taping, Jumping, Tennis
  • Saša Vuk*, Kristina Pentek, Bruno Damjan Page 3
    Background

    Previous studies have suggested that ankle position and hip position can influence hamstring strength, but none have considered the influence of both joint positions at the same time.

    Objectives

    This study aimed to investigate the effect of ankle and hip position on peak torque (PT), normalized PT (NPT), angle of PT (APT), and surface electromyographic (SEMG) activity during isokinetic knee flexion.

    Methods

    In this within-subject study design, thirteen physically active men in a single session performed three maximal isokinetic unilateral knee flexion repetitions in four different ankle and hip positions: sitting with dorsal/plantar flexion and supine with dorsal/plantar flexion at two angular velocities of 60 and 180°/s on the isokinetic dynamometer. The individual SEMG activity of the gastrocnemius (GL), biceps femoris (BFl), and semitendinosus (ST) muscles was detected using a wireless SEMG system.

    Results

    Ankle and hip positions had a significant impact on the PT, NPT, and APT (p < 0.05), but did not affect SEMG activity of BFl, ST, and GL muscles for both angular velocities (p > 0.109). Specifically, the flexed hip and dorsiflexed ankle provided the greatest torque production, while the extended hip and plantarflexed ankle led to a decrease in hamstring torque production. An increase in angular velocity also led to an increase in APT.

    Conclusion

    Both hip and ankle positions have a significant impact on the PT, NPT, and APT, but not on BFl, ST, and GL activation during maximal knee flexion, for both angular velocities, 60 and 180°/s.

    Keywords: Joints, Hamstring Muscles, Isometric Contraction, Torque, Electromyography
  • Fatih Tezel*, Serap Colak, Irem Ekinci Page 4
    Background

    Proprioception is one of the necessary factors in the successful performance of fine and gross motor skills.

    Objectives

    The aim of this study was to investigate the relation between motor competencies and upper extremities’s proprioception sense levels in children aged 11-13 with a diagnosis of special learning difficulty.

    Methods

    In the study, upper extremities proprioception sensory level measurements of a total of 20 children (16 boys and 4 girls) aged 11-13 years (12,5±0,73) with a diagnosis of special learning difficulty were made from the shoulder, elbow, and wrist joints. Motor proficiency was measured by the Bruininks-Oseretsky Test of Motor Proficiency. The parameters were analyzed to identify the relationship between motor skill and proprioception.

    Results

    It has been observed that the motor skills of children with a diagnosis of special learning difficulty are related to the perception of upper extremity proprioception. No significant relationship was observed between agility and the upper extremities’s proprioception, which is one of the items of the Bruininks-Oseretsky Test of Motor Proficiency. It was concluded that there is a significant relationship between shoulder and elbow flexion and wrist extension proprioception measures and motor abilities of children with a diagnosis of learning difficulty (p<0,05). A significant correlation was found between upper extremity proprioception, fine motor accuracy, fine motor integration, endurance, coordination, and balance.

    Conclusion

    In this context, it will be useful to have activities to develop the sense of proprioception for the development of motor skills in children with special learning difficulties.

    Keywords: Spacial Learning Disability, Motor Skills, Proprioception, Balance
  • Ahmed Maher Mohammad Ali*, Marwah Abrrahim Alshabbani Page 5
    Background

    All industrial companies aim to achieve a competitive advantage by defining customer wants and rethinking development processes to meet those wants at an ideal cost and acceptable quality before the physical formation of the product. This is accomplished by coordinating the customer's wants with the quality of the required design in light of the industrial target cost. Which necessitates assembling a design team that has engineers and accountants to deal with all data pertaining to resources, alternatives to those resources, and ways of assigning indirect expenses, which make up the bulk of the overall costs.

    Objectives

    The aim of this study is to demonstrate the role that design-to-cost technology provides in the process of comparing resources to create a product that meets the needs of the customer, as well as the role of time-driven activity-based costing technology in the process of determining activity costs for the purpose of accurately allocating indirect costs. The goal of the time-driven design-to-cost technology is to build a database of information on the costs of alternatives and the actual operating time of the product to be designed to provide appropriate information for the design team.

    Methods

    The study approach focuses on the deductive and inductive approaches to reviewing the research and literature that dealt with my technology, Design-To-Cost, Time-Driven Activity-Based Costing, as an attempt to build a conceptual framework through which a database can be built that can be used by the design team in industrial companies for the purpose of determining the design cost of the product before it actually enters the production process.

    Results

    The percentage weight of the response intensity of the sample was 85.91%, with a weighted arithmetic mean of 4.36, a standard deviation of 1.02, and a variation of coefficient of 20.79%. As the highest paragraphs that contributed to the promotion of this variable are TD-DTC contributes to accurate cost measurement by identifying the time of arrival of value-creating activities. as its weight percentile was 98.25% with a weighted arithmetic mean of 4.7 and a standard deviation of 0.428 against a coefficient of difference 11.87%, while the lowest percentage in these variables was for the TD-DTC technology provides an efficient solution to the problem of identifying customer needs at an optimal cost. paragraph as its weight percentile was 74.88% with a weighted arithmetic mean of 4.2 and a standard deviation Its value is 1.791 against a coefficient of difference 30.92%.

    Conclusion

    We can conclude that building a technology on two pillars, cost and time, makes it much easier to create a product that is valuable to both the company and the user, given the intended manufacturing cost. Cost accountants should be brought in during the design stage to help the design engineers understand this information so that energy and resources can be saved and the company gains a unique competitive edge over its rivals.

    Keywords: Design-To-Cost, Time-Driven Activity Based Costing, Time-Driven Design-to-Cost
  • Alexios Batrakoulis*, Kadir Keskin, Saeid Fatolahi, Okan Burçak Çelik, Sameer Badri Al-Mhanna, Farnaz Dinizadeh Page 6
    Background

    The health and fitness industry is evolving and appears to be a dynamic space for all involved stakeholders with great potential worldwide.

    Objectives

    The purpose of this observational study was to identify the most popular health and fitness trends in Turkey for the first time after the coronavirus (COVID-19) pandemic and to detect any potential differences in the recent results reported in other countries or regions.

    Methods

    A national online survey was carried out, utilizing the methodology of similar international surveys conducted by the American College of Sports Medicine since 2007. Specifically, simple random sampling was used through a web-based questionnaire that was sent to 5,725 professionals who worked in the Turkish health and fitness industry.

    Results

    A total of 505 responses was collected with a response rate of 8.8%. The 10 most popular health and fitness trends in Turkey in the post-COVID-19 era were exercised for weight loss, Pilates, strength training (free weights), body weight training, personal training, core training, boutique fitness studios, group training, functional fitness training, and high intensity interval training. The present results are fully aligned with those observed for the top health and fitness trends in various Southern European countries and the European region, demonstrating that trends related to technology and health are not yet popular nationwide.

    Conclusion

    Such findings may help gym operators/managers, exercise professionals, training providers, and educators with making critical business decisions, educational and professional development opportunities, and novel exercise concepts to strengthen customer engagement, satisfaction, loyalty and retention through engaging fitness experiences in the post-COVID-19 era.

    Keywords: Turkey, Fitness Survey, Trends, Top Programs, Top Services, ACSM Survey
  • Antonia Ioana Vasile*, Kyle Chesler, Teodora Velea, Doina Croitoru, Monica Stănescu Page 7
    Background

    Every new climbing route presents a novel cognitive and motor challenge. Assessing neurocognitive function in competitive rock climbers is an emerging area of research that may be utilized to assess and predict performance.

    Objectives

    The aim was to compare two systems that evaluate cognitive function in their prediction of climbing performance in 17 youth elite climbers (all elite climbers from Romania who met the inclusion criteria).

    Methods

    We utilized and compared two systems, one on a computer system that is operated with the subject not engaged in a motor task (Cognitrom) and one during a motor task (Witty SEM), more similar to neurocognitive challenges faced while climbing. We examined selected outcome measures from each system (spatial skills and reactivity with Cognitrom) and selected motor-cognitive outcome measures from Witty SEM (cognitive agility, visual memory, and visual processing speed).

    Results

    From the Cognitrom, spatial skills were negatively associated with red-point performance in 21.7% of the cases. From Witty SEM, cognitive agility positively predicted red-point performance in 52.1% of the cases. Climbing experience and visual memory errors predict red-point climbing performance in 79.2% of the cases. Visual memory errors were negatively associated with climbing performance.

    Conclusion

    Our results showed that neurocognitive parameters measured with Witty SEM were more strongly associated with climbing performance than the Cognitrom system.

    Keywords: Spatial Orientation, Cognition in Climbing, Cognitrom Battery, Cognitive Agility, Visual Memory, Reactivity in Climbing
  • Navaporn Chanbanchong, Oam To-Aj*, Saowalee Kaewchuay Page 8
    Background

    There were so many incidents that the people who lived near the golf driving range received the negative impacts which need to have some laws and regulations for regulating in this matter.

    Objectives

    To analyze the regulatory impact of the golf driving.

    Methods

    This study utilized a qualitative design using semi-structured interviews based on the theory of the social determinants of health (SDH) and the sustainable development goal (SDGs) in three steps; 1) Formulation of the problem 2) Goal setting and 3) Formulation of alternative actions. The researchers collected the data from 62 people which consisted of 15 people who lived near three golf driving ranges, 15 people who worked in the three golf driving ranges, 13 relevant law users, 8 entrepreneurs, and people who worked in the three golf driving ranges, 8 community leaders and people who lived nearby those golf driving ranges, and the three policymakers.

    Results

    The result of the formulation of the problem found that the biggest problem was the issue of the golf ball dropped into the nearby community that caused damage to the property and the life security of those people who lived nearby. The result of the goal setting found that there was no standard for the golf driving range in terms of structure, noise control, and location. The result of the formulation of alternative actions found that the best option was to improve the law by amending some parts of the law.

    Conclusion

    To set the new standard for the golf driving range in Thailand in the method the regulatory impact analysis (RIA).

    Keywords: Regulatory Impact Analysis (RIA), Golf Driving Range, Social Determinants of Health (SDH), Sustainable Development Goal
  • Yasin Arslan*, Ceren Suveren, Tebessüm Ayyildiz Durhan Page 9
    Background

    It is well known that the concept of e-sports has undergone significant development today. E-sports is a branch of sport based on online games. As a professional activity, it is equated with competitive activity.

    Objectives

    The aim of the study is to determine the motivation of the students of the Faculty of Sports Sciences to participate in e-sports.

    Methods

    The research group of the study consists of volunteer students with an average age of 20.15±2.57 years, studying at the sports science faculties of Tokat Gaziosmanpaşa University, Gazi University, Sivas Cumhuriyet University, and Kırıkkale Universities. The participants consist of a total of 265 university students, 105 of whom are female and 160 of whom are male. The E-Sports Participation Motivation Scale (EKMS) developed by Öz and Üstün (2019) was used to collect data.

    Results

    As a result of the study, it was found that there was a significant difference in favor of women only in the competence sub-dimension of the gender variable in the motivation to participate in e-sports (p<0.05). while the region of residence, monthly income, and ownership of a personal device had no influence on the motivation to participate in e-sports was achieved.

    Conclusion

    The number of studies in the field of e-sports is increasing every day. It is inevitable that these studies will contribute to the development and spread of e-sports. The increase of more comprehensive and qualitative research-based approaches in this field will contribute to the popularity of e-sports and the diversity of application areas.

    Keywords: E-Sport, Participation Motivation, University Students
  • Sayat Ryskaliyev*, Aidyn Doshybekov, Baglan Yermakhanov, Nursulu Baitlessova, Ayat Marshalkhan, Zura Khakimova Page 10
    Background

    Managerial competencies are the basic competencies that will help students to be successful not only in sports fields but also in situations they will encounter throughout their lives.

    Objectives

    This study aims to explore the managerial competencies of physical education and sports teachers through metaphors and open-ended questions.

    Methods

    The study group of the research consisted of 50 teachers teaching in different types of schools in Uralsk city in the 2023/2024 academic year. The data were collected from the teachers who participated in the study by completing the statements "Write 3 words explaining what the managerial competence of physical education and sports teachers should be", "What are the managerial competencies that the future physical education and sports teacher should have?" and "A physical education and sports teacher is like...". Because...." statements were asked to complete the metaphor form. The data obtained were analyzed using the content analysis technique.

    Results

    The most common word used by physical education and sports teachers in terms of management is "educator (f=17)", the least mentioned word is "curious (f=1)", and when the explanations of management are examined, "professional (f=30), moral (f=8), disciplined (f=5), patient (f=4), responsible (f=2) and competitive (f=1)" and when the categories of metaphors used were examined, it was determined that they consisted of "coach (f=18), role model (f=7), creative (f=7), soldier (f=6), master of education (f=6), resourceful (f=3) and cotton (f=3)".

    Conclusion

    As a result of the research, the metaphors produced by physical education and sports teachers about their managerial characteristics are similar to each other and it is seen that the perceptions of the physical education teachers participating in the research towards their future managerial views are positive.

    Keywords: Physical Culture, Physical Education, Sport, Managerial Skills, Education, Metaphor
  • Hung Manh Nguyen*, Tho Thi Nhu Ngo, Thuy Thi Nguyen Page 11
    Background

    The effects of yoga on the self-perceived health of the elderly have not yet been considered in Vinh City, Vietnam.

    Objectives

    This study aimed to evaluate the effects of yoga practice on the self-perceived health of the elderly.

    Methods

    Ninety subjects aged 60 to 70 (65±5.2) were recruited to take part in this study. Subjects were divided into two groups: The yoga group (YG, forty-five subjects) and the Control group (CG, forty-five subjects). Prior to intervention, participants were asked to complete an informed consent. The inclusion criterion for both samples was that subjects were able to completely fill SF-36. Exclusion criteria were serious diseases such as symptomatic coronary insufficiency, angina pectoris, obvious cognitive deficits, uncontrolled high blood pressure, and functionally dependent. Participants in the YG attended a 60-minute yoga practice session, twice a week for 3 months. Participants of CG were informed not to do any new exercise program, but still maintain daily activities.

    Results

    After three months of yoga practice, participants in YG showed significantly better results in all aspects of health including physical functioning (F=61.498, P=0.000), role-physical (F=56.551, P=0.000), bodily pain (F=28.051, P=0.000), general health (F=61.478, P=0.000), vitality (F=62.147, P=0.000), social functioning (F=44.486, P=0.000), role-emotional (F=44060, P=0.000), mental health (F=34.524, P=0.000) in comparison to CG. 

    Conclusion

    Yoga practice can improve the physical and mental health of the elderly.

    Keywords: Mental Health, Physical Health, SF-36, Self-Perception, Yoga
  • Zeena Khaled Jasem* Page 12
    Background

    Communicative intelligence is a concept based on understanding and realizing all forms of communication between female students during the performance of skills in the motor chain and the need to understand and realize skills with the hoop tool. After observing and monitoring the students' performance the researcher noticed that they were facing difficulties, in executing the formations. This could be attributed to the challenges posed by intelligence which is a significant issue, in today's rapidly advancing information production field.

    Objectives

    Knowledge of the level of communicative intelligence of the research sample, Knowledge of the performance of the kinetic formation of the hoop in rhythmic gymnastics for female students, and Knowledge of the relationship between communicative intelligence and the performance of the kinetic formation of the hoop in rhythmic gymnastics for female students in the third stage of the Faculty of Physical Education and Sports Sciences.

    Methods

    The researcher used a descriptive approach using a survey method and selected all community members except 3 female students who did not adhere to the attendance records. The researcher divided the sample into 12 students for the exploratory sample, 70 for the adaptive sample, and 42 for the application sample. An intelligence scale was then selected and adapted to the research sample.

    Results

    The researcher analyzed the data statistically using the SPSS program and the T-test for independent samples, the Guttman scale, Cronbach's alpha, Kurtosis, and Pearson's correlation coefficient, Pearson's correlation coefficient was used for the samples. The final results showed that there is a significant correlation between the communicative intelligence scale and the kinetic formation of the hoop, with a correlation coefficient of 0.543 and a sig of 0.001.

    Conclusion

    The researcher concluded that the research sample had communicative intelligence that reached a good level. The sample distinguished the components of the communicative intelligence scale. The research sample was characterized by an average performance of the kinetic formation.

    Keywords: Communicative Intelligence, Kinetic Formations, Hoop Performance, Rhythmic Gymnastics