The effect of gamification on teaching and learning students' lessons
The present study, or the title of the effect of gamification on the teaching and learning of students, deals with the position and importance of gamification in the classroom along with examples of it. Education is an active process and like any other process, there is a need for motivation in its various stages to start and survive. The method of this research has been done in two integrated methods. The descriptive method is a library-style analysis that has been written by referring to authoritative books, magazines and articles, and the interview method organized by the teacher has asked other colleagues and summarized. The results of this study indicate that:Creating a happy and attractive environment that engages students in learning not only allows learning to take place at deep cognitive levels, but also motivates and creates creativity in Creates people. In this case, gamification can play a significant role in creating such an atmosphere by playing and placing the person in fun environments.
- حق عضویت دریافتی صرف حمایت از نشریات عضو و نگهداری، تکمیل و توسعه مگیران میشود.
- پرداخت حق اشتراک و دانلود مقالات اجازه بازنشر آن در سایر رسانههای چاپی و دیجیتال را به کاربر نمیدهد.